/** * The MIT License (MIT) * Copyright (c) 2015 by Fabrice Weinberg * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "NTPClient.h" NTPClient::NTPClient(UDP& udp) { this->_udp = &udp; } NTPClient::NTPClient(UDP& udp, long timeOffset) { this->_udp = &udp; this->_timeOffset = timeOffset; } NTPClient::NTPClient(UDP& udp, const char* poolServerName) { this->_udp = &udp; this->_poolServerName = poolServerName; } NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP) { this->_udp = &udp; this->_poolServerIP = poolServerIP; this->_poolServerName = NULL; } NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset) { this->_udp = &udp; this->_timeOffset = timeOffset; this->_poolServerName = poolServerName; } NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset){ this->_udp = &udp; this->_timeOffset = timeOffset; this->_poolServerIP = poolServerIP; this->_poolServerName = NULL; } NTPClient::NTPClient(UDP& udp, const char* poolServerName, long timeOffset, unsigned long updateInterval) { this->_udp = &udp; this->_timeOffset = timeOffset; this->_poolServerName = poolServerName; this->_updateInterval = updateInterval; } NTPClient::NTPClient(UDP& udp, IPAddress poolServerIP, long timeOffset, unsigned long updateInterval) { this->_udp = &udp; this->_timeOffset = timeOffset; this->_poolServerIP = poolServerIP; this->_poolServerName = NULL; this->_updateInterval = updateInterval; } void NTPClient::begin() { this->begin(NTP_DEFAULT_LOCAL_PORT); } void NTPClient::begin(unsigned int port) { this->_port = port; this->_udp->begin(this->_port); this->_udpSetup = true; } bool NTPClient::forceUpdate() { #ifdef DEBUG_NTPClient Serial.println("Update from NTP Server"); #endif // flush any existing packets while(this->_udp->parsePacket() != 0) this->_udp->flush(); this->sendNTPPacket(); // Wait till data is there or timeout... byte timeout = 0; int cb = 0; do { delay ( 10 ); cb = this->_udp->parsePacket(); if (timeout > 100) return false; // timeout after 1000 ms timeout++; } while (cb == 0); this->_lastUpdate = millis() - (10 * (timeout + 1)); // Account for delay in reading the time this->_udp->read(this->_packetBuffer, NTP_PACKET_SIZE); unsigned long highWord = word(this->_packetBuffer[40], this->_packetBuffer[41]); unsigned long lowWord = word(this->_packetBuffer[42], this->_packetBuffer[43]); // combine the four bytes (two words) into a long integer // this is NTP time (seconds since Jan 1 1900): unsigned long secsSince1900 = highWord << 16 | lowWord; this->_currentEpoc = secsSince1900 - SEVENZYYEARS; return true; // return true after successful update } bool NTPClient::update() { if ((millis() - this->_lastUpdate >= this->_updateInterval) // Update after _updateInterval || this->_lastUpdate == 0) { // Update if there was no update yet. if (!this->_udpSetup || this->_port != NTP_DEFAULT_LOCAL_PORT) this->begin(this->_port); // setup the UDP client if needed return this->forceUpdate(); } return false; // return false if update does not occur } bool NTPClient::isTimeSet() const { return (this->_lastUpdate != 0); // returns true if the time has been set, else false } unsigned long NTPClient::getEpochTime() const { return this->_timeOffset + // User offset this->_currentEpoc + // Epoch returned by the NTP server ((millis() - this->_lastUpdate) / 1000); // Time since last update } int NTPClient::getDay() const { return (((this->getEpochTime() / 86400L) + 4 ) % 7); //0 is Sunday } int NTPClient::getHours() const { return ((this->getEpochTime() % 86400L) / 3600); } int NTPClient::getMinutes() const { return ((this->getEpochTime() % 3600) / 60); } int NTPClient::getSeconds() const { return (this->getEpochTime() % 60); } String NTPClient::getFormattedTime() const { unsigned long rawTime = this->getEpochTime(); unsigned long hours = (rawTime % 86400L) / 3600; String hoursStr = hours < 10 ? "0" + String(hours) : String(hours); unsigned long minutes = (rawTime % 3600) / 60; String minuteStr = minutes < 10 ? "0" + String(minutes) : String(minutes); unsigned long seconds = rawTime % 60; String secondStr = seconds < 10 ? "0" + String(seconds) : String(seconds); return hoursStr + ":" + minuteStr + ":" + secondStr; } void NTPClient::end() { this->_udp->stop(); this->_udpSetup = false; } void NTPClient::setTimeOffset(int timeOffset) { this->_timeOffset = timeOffset; } void NTPClient::setUpdateInterval(unsigned long updateInterval) { this->_updateInterval = updateInterval; } void NTPClient::setPoolServerName(const char* poolServerName) { this->_poolServerName = poolServerName; } void NTPClient::sendNTPPacket() { // set all bytes in the buffer to 0 memset(this->_packetBuffer, 0, NTP_PACKET_SIZE); // Initialize values needed to form NTP request this->_packetBuffer[0] = 0b11100011; // LI, Version, Mode this->_packetBuffer[1] = 0; // Stratum, or type of clock this->_packetBuffer[2] = 6; // Polling Interval this->_packetBuffer[3] = 0xEC; // Peer Clock Precision // 8 bytes of zero for Root Delay & Root Dispersion this->_packetBuffer[12] = 49; this->_packetBuffer[13] = 0x4E; this->_packetBuffer[14] = 49; this->_packetBuffer[15] = 52; // all NTP fields have been given values, now // you can send a packet requesting a timestamp: if (this->_poolServerName) { this->_udp->beginPacket(this->_poolServerName, 123); } else { this->_udp->beginPacket(this->_poolServerIP, 123); } this->_udp->write(this->_packetBuffer, NTP_PACKET_SIZE); this->_udp->endPacket(); } void NTPClient::setRandomPort(unsigned int minValue, unsigned int maxValue) { randomSeed(analogRead(0)); this->_port = random(minValue, maxValue); }