#include "config.h" #include "turret.h" Turret turret( PIN_X_DIRECTION, PIN_X_PULSE, PIN_X_ENABLE, PIN_X_HOME, PIN_Y_DIRECTION, PIN_Y_PULSE, PIN_Y_ENABLE, PIN_Y_HOME, PIN_LASER ); void setup() { turret.init(); Serial.begin(BAUDRATE); turret.laserOn().calibrate(); turret.moveTo(0, 0, 0); delay(5000); // test pointage double panelWidth = 124.7; double panelHeight = 145.0; int panelHCount = 3; int panelVCount = 2; // double zeroOffsetV = -31.5; double zeroOffsetV = -20.8; // double zeroOffsetH = -184.5; double zeroOffsetH = -195.5; // Test constant step h,v Serial.println("Start demo_0"); for (int i = 0; i < 20; i++) { Serial.print("> "); Serial.println(i); for (double step = -198.5; step < 176.0; step += 10) { Serial.print("[step]: "); Serial.println(step); turret.moveTo(step, 87, 0); // turret.moveBy(20.0, 0.0, 0.0); delay(500); } for (double step = 0; step < 200.0; step += 10) { Serial.print("[step]: "); Serial.println(step); turret.moveTo(0, step, 0); // turret.moveBy(20.0, 0.0, 0.0); delay(500); } delay(5000); turret.moveTo(0, 0, 0); delay(5000); } // Test rollX turret.moveTo(0 * panelWidth + zeroOffsetH, 0, 0); delay(5000); turret.moveTo((panelHCount * panelWidth) / 2 + zeroOffsetH, 0, 0); delay(5000); turret.moveTo(panelHCount * panelWidth + zeroOffsetH, 0, 0); delay(5000); turret.gotoZero(); // Test rollY turret.moveTo(0, 0 * panelHeight + zeroOffsetV, 0); delay(5000); turret.moveTo(0, (panelVCount * panelHeight) / 2 + zeroOffsetV, 0); delay(5000); turret.moveTo(0, panelVCount * panelHeight + zeroOffsetV, 0); delay(5000); turret.gotoZero(); // Test align to panels for (double panelH = 0; panelH < panelHCount + 1; panelH += 0.5) { for (double panelV = 0; panelV < panelVCount + 1; panelV += 0.5) { double x = panelH * panelWidth + zeroOffsetH; double y = panelV * panelHeight + zeroOffsetV; double z = 0; Serial.print("Goto (x, y, z) => ("); Serial.print(x); Serial.print(", "); Serial.print(y); Serial.print(", "); Serial.print(z); Serial.println(")"); turret.moveTo(x, y, z); delay(2000); } } turret.gotoZero(); } void loop() { }